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TECHNICAL ART

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Projects

Verlet Integration

Part of class project. Unity C#.

Slow-motion animation, avoid clipping. Physics! This is my solution to a slow-motion battle system between a giant mech and a monster.

Puppets: 2D to 3D

Self-driven project during internship. Blender.

I decided to modify the workflow used by our animation team. To make 2D puppet animation as robust as possible,
I migrated the workflow to Blender to make use of the extra dimension.

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